Fakemon FireRed Wikia
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{{Ep-nav|prev = [[Cheroking]]|next = [[Acidra]]}}{{Infobox|title = Serpyre|image = Serpyre_LARGE.png|imagecaption = Snake Pokémon|type = [[Image:Fire.png]]|abilities = Blaze|evolves from = None|evolves into = [[Acidra]]|held items = None|egg groups = Field
+
{{Ep-nav|prev = [[Pyrolisk]]|next = [[Fispear]]}}{{Infobox|title = Arctyke|image = Arctyke_LARGE.png|imagecaption = Baby Whale Pokémon|type = [[Image:Water.png]]|abilities = Torrent|evolves from = None|evolves into = [[Fispear]]|held items = None|egg groups = Field
Dragon|hatching time = ~5355 steps|catch rate = 45|gender ratio = 87.5% male|height = 1.0 m|weight = 10.5 kg|XP at lv. 100 = 1,059,860|base xp yield = 65|EV yields = +1 Sp. Defense|pokedex color = Red|Leveling Rate = Medium-Slow}}
+
Water 2|hatching time = ~5355 steps|catch rate = 45|gender ratio = 87.5% male|height = 0.5 m|weight = 8 kg|XP at lv. 100 = 1,059,860|base xp yield = 66|EV yields = +1 HP|pokedex color = Blue|Leveling Rate = Medium-Slow}}
Serpyre is a Fire-type Pokémon. It evolves into [[Acidra]] starting at level 16, which evolves into [[Pyrolisk]] starting at level 36.
+
Arctyke is a [[Water (Type)|Water]]-type Pokémon. It evolves into [[Fispear]] starting at level 16, which evolves into [[Narwinter]] starting at level 36.
   
It is one of the three starters given by Prof. Oak, the others being [[Fungcub]] and [[Arctyke]].
+
It is one of the three starters given by Prof. Oak, the others being [[Fungcub]] and [[Serpyre]].
   
 
==Pokédex entry==
 
==Pokédex entry==
They are constantly breathing fire over their eggs. If they don't, the eggs wil die.
+
They prefer icy cold water. They use their horn to poke breathing holes in the surface ice.
   
 
==Base stats==
 
==Base stats==
Line 12: Line 12:
   
   
[[File:Base_stats_serpyre.png|centre]]'''Base Stat Total: '''312
+
[[File:Base_stats_arctyke.png|centre]]'''Base Stat Total: '''314
 
==Game locations==
 
==Game locations==
 
*Given by Prof. Oak as a starter.
 
*Given by Prof. Oak as a starter.
  +
*Birth Island (Grass)
   
 
== Type effectiveness ==
 
== Type effectiveness ==
  +
'''Bold'''<span style="font-weight:normal;"> indicates either a 4x weakness or a 4x resistance, depending on the column.</span>
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="height: 40px; width: 500px; margin: 0px auto;"
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="height: 40px; width: 500px; margin: 0px auto;"
 
|-
 
|-
Line 33: Line 35:
 
Poison
 
Poison
   
  +
Ground
Ghost
 
   
  +
Rock
Electric
 
  +
  +
Bug
  +
  +
Ghost
   
 
Psychic
 
Psychic
Line 42: Line 48:
   
 
Dark
 
Dark
|
 
Ground
 
   
  +
Fairy
Rock
 
   
  +
Cosmic
Water
 
  +
|None
 
  +
Digital
 
|
 
|
  +
Grass
Bug
 
   
  +
Electric
  +
|
  +
None
  +
|
 
Steel
 
Steel
   
 
Fire
 
Fire
   
  +
Water
Grass
 
   
 
Ice
 
Ice
 
Fairy
 
 
|}
 
|}
   
 
== <span style="font-size:20px;">Learnset</span> ==
 
== <span style="font-size:20px;">Learnset</span> ==
*'''Bold''' indicates a move that will receive STAB when used by Serpyre.
+
*'''Bold''' indicates a move that will receive STAB when used by Arctyke.
*''Italic'' indicates a move that will receive STAB when used by an evolution of Serpyre.
+
*''Italic'' indicates a move that will receive STAB when used by an evolution of Arctyke.
  +
===By leveling up===
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="float: left; width: 200px;"
+
{| class="article-table"
  +
!Level
|+Moves by leveling up
 
  +
!Move
|-
 
  +
!Type
! scope="col" style="text-align:center;"|Level
 
  +
!Cat.
! scope="col" style="text-align:center;"|Move
 
  +
!Pwr.
  +
!Acc.
  +
!PP
 
|-
 
|-
 
|1
 
|1
  +
|Tackle
| style="text-align:center;"|Tackle
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
|50
  +
|100
  +
|35
 
|-
 
|-
 
|1
 
|1
  +
|Growl
| style="text-align:center;"|Tail Whip
 
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
|100
  +
|40
 
|-
 
|-
 
|6
 
|6
  +
|'''Bubble'''
| style="text-align:center;"|'''Ember'''
 
  +
|[[File:Water.png|left]]
  +
|Special
  +
|30
  +
|100
  +
|30
 
|-
 
|-
|8
+
|9
  +
|'''Water Gun'''
| style="text-align:center;"|Wrap
 
  +
|[[File:Water.png|left]]
  +
|Special
  +
|40
  +
|100
  +
|25
 
|-
 
|-
|10
+
|12
  +
|Fury Attack
| style="text-align:center;"|Smokescreen
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
|15
  +
|85
  +
|20
 
|-
 
|-
|14
+
|16
  +
|'''Aqua Jet'''
| style="text-align:center;"|''Smog''
 
  +
|[[File:Water.png|left]]
  +
|Physical
  +
|40
  +
|100
  +
|30
 
|-
 
|-
|18
+
|19
  +
|Headbutt
| style="text-align:center;"|Coil
 
  +
|[[File:Normal.png|left]]
|-
 
  +
|Physical
|20
 
  +
|70
| style="text-align:center;"|''Acid Spray''
 
  +
|100
  +
|15
 
|-
 
|-
 
|24
 
|24
  +
|Water Sport
| style="text-align:center;"|'''Flame Burst'''
 
  +
|[[File:Water.png|left]]
  +
|Status
  +
| -
  +
|100
  +
|15
 
|-
 
|-
 
|28
 
|28
  +
|'''Aqua Tail'''
| style="text-align:center;"|'''Fire Fang'''
 
  +
|[[File:Water.png|left]]
  +
|Physical
  +
|90
  +
|90
  +
|10
 
|-
 
|-
|33
+
|32
  +
|''Icicle Spear''
| style="text-align:center;"|'''Flamethrower'''
 
  +
|[[File:Ice.png|left]]
  +
|Physical
  +
|25
  +
|100
  +
|30
 
|-
 
|-
|37
+
|36
  +
|Agility
| style="text-align:center;"|'''Fire Blast'''
 
  +
|[[File:Psychic.png|left]]
|}
 
  +
|Status
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="float: left; width: 200px;"
 
  +
| -
|+Moves by TM/HM
 
  +
| -
  +
|30
 
|-
 
|-
  +
|39
! scope="col" style="text-align:center;"|TM/HM
 
  +
|'''Hydro Pump'''
! scope="col" style="text-align:center;"|Move
 
  +
|[[File:Water.png|left]]
  +
|Special
  +
|110
  +
|80
  +
|5
 
|-
 
|-
  +
|42
|TM04
 
  +
|Swords Dance
| style="text-align:center;"|Calm Mind
 
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|20
  +
|-
  +
|44
  +
|''Icicle Crash''
  +
|[[File:Ice.png|left]]
  +
|Physical
  +
| 85
  +
| 90
  +
|10
  +
|}
  +
===By TM/HM===
  +
{| class="article-table"
  +
!TM/HM
  +
!Move
  +
!Type
  +
!Cat.
  +
!Pwr.
  +
!Acc.
  +
!PP
  +
|-
  +
|TM03
  +
|'''Water Pulse'''
  +
|[[File:Water.png|left]]
  +
|Special
  +
|60
  +
|100
  +
|20
 
|-
 
|-
 
|TM06
 
|TM06
  +
|Toxic
| style="text-align:center;"|Toxic
 
  +
|[[File:Poison.png|left]]
  +
|Status
  +
| -
  +
|90
  +
|10
  +
|-
  +
|TM07
  +
|Hail
  +
|[[File:Ice.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|10
  +
|-
  +
|TM08
  +
|Bulk Up
  +
|[[File:Fighting.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|20
 
|-
 
|-
 
|TM10
 
|TM10
| style="text-align:center;"|Hidden Power
+
|Hidden Power
  +
|[[File:Normal.png|left]]
  +
|Special
  +
| -
  +
|100
  +
|15
 
|-
 
|-
  +
|TM13
|TM11
 
  +
|''Ice Beam''
| style="text-align:center;"|Sunny Day
 
  +
|[[File:Ice.png|left]]
  +
|Special
  +
|90
  +
|100
  +
|10
 
|-
 
|-
  +
|TM14
|TM12
 
  +
|''Blizzard''
| style="text-align:center;"|Taunt
 
  +
|[[File:Ice.png|left]]
  +
|Special
  +
|110
  +
|70
  +
|5
 
|-
 
|-
  +
|TM17
|TM21
 
  +
|Protect
| style="text-align:center;"|Frustration
 
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|10
 
|-
 
|-
  +
|TM18
|TM22
 
  +
|Rain Dance
| style="text-align:center;"|Solarbeam
 
  +
|[[File:Water.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|5
  +
|-
  +
|<span style="font-weight:normal;">TM</span>20
  +
|Safeguard
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|25
  +
|-
  +
|TM21
  +
|Frustration
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
| -
  +
|100
  +
|20
 
|-
 
|-
 
|TM23
 
|TM23
| style="text-align:center;"|Iron Tail
+
|Iron Tail
  +
|[[File:Steel.png|left]]
  +
|Physical
  +
|100
  +
|75
  +
|15
 
|-
 
|-
 
|TM27
 
|TM27
  +
|Return
| style="text-align:center;"|Return
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
| -
  +
|100
  +
|20
 
|-
 
|-
  +
|TM42
|TM28
 
  +
|Facade
| style="text-align:center;"|Dig
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
|70
  +
|100
  +
|20
 
|-
 
|-
  +
|TM44
|TM32
 
  +
|Rest
| style="text-align:center;"|Dark Pulse
 
  +
|[[File:Psychic.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|10
 
|-
 
|-
  +
|TM49
|TM35
 
  +
|Hyper Voice
| style="text-align:center;"|'''Flamethrower'''
 
  +
|[[File:Normal.png|left]]
  +
|Special
  +
|90
  +
|100
  +
|10
 
|-
 
|-
  +
|HM01
|TM36
 
  +
|Razor Chop
| style="text-align:center;"|''Sludge Bomb''
 
  +
|[[File:Bug.png|left]]
  +
|Physical
  +
|40
  +
|100
  +
|30
 
|-
 
|-
  +
|HM03
|TM38
 
  +
|'''Surf'''
| style="text-align:center;"|'''Fire Blast'''
 
  +
|[[File:Water.png|left]]
  +
|Special
  +
|90
  +
|100
  +
|15
 
|-
 
|-
  +
|HM07
|TM40
 
  +
|'''Waterfall'''
| style="text-align:center;"|Aerial Ace
 
  +
|[[File:Water.png|left]]
  +
|Physical
  +
|80
  +
|100
  +
|15
 
|-
 
|-
  +
|HM08
|TM42
 
  +
|'''Dive'''
| style="text-align:center;"|Facade
 
  +
|[[File:Water.png|left]]
  +
|Physical
  +
|45
  +
|100
  +
|10
  +
|}
  +
===By breeding===
  +
{| class="article-table"
  +
!Move
  +
!Type
  +
!Cat.
  +
!Pwr.
  +
!Acc.
  +
!PP
 
|-
 
|-
  +
|Haze
|TM43
 
  +
|[[File:Ice.png|left]]
| style="text-align:center;"|Nasty Plot
 
  +
|Status
  +
| -
  +
| -
  +
|30
 
|-
 
|-
  +
|Mist
|TM44
 
  +
|[[File:Ice.png|left]]
| style="text-align:center;"|Rest
 
  +
|Status
  +
| -
  +
| -
  +
|30
 
|-
 
|-
  +
|Foresight
|TM46
 
  +
|[[File:Normal.png|left]]
| style="text-align:center;"|Thief
 
  +
|Status
  +
| -
  +
|100
  +
|40
 
|-
 
|-
  +
|Flail
|TM50
 
  +
|[[File:Normal.png|left]]
| style="text-align:center;"|'''Overheat'''
 
  +
|Physical
|}
 
  +
| -
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="float: left; width: 200px;"
 
  +
|100
|+Moves by breeding
 
  +
|15
 
|-
 
|-
  +
|Refresh
! scope="col" style="text-align:center;"|Move
 
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
|100
  +
|20
 
|-
 
|-
  +
|Mud Sport
| style="text-align:center;"|Ancientpower
 
  +
|[[File:Ground.png|left]]
  +
|Status
  +
| -
  +
|100
  +
|15
 
|-
 
|-
  +
|Yawn
| style="text-align:center;"|Rock Slide
 
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
|100
  +
|10
 
|-
 
|-
  +
|'''Aqua Jet'''
| style="text-align:center;"|Bite
 
  +
|[[File:Water.png|left]]
  +
|Special
  +
|40
  +
|100
  +
|30
 
|-
 
|-
  +
|'''Brine'''
| style="text-align:center;"|Outrage
 
  +
|[[File:Water.png|left]]
  +
|Special
  +
|65
  +
|100
  +
|10
 
|-
 
|-
  +
|Fake Out
| style="text-align:center;"|Beat Up
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
|40
  +
|100
  +
|10
 
|-
 
|-
  +
|Mirror Coat
| style="text-align:center;"|Dragon Dance
 
  +
|[[File:Psychic.png|left]]
  +
|Special
  +
| -
  +
|100
  +
|20
 
|-
 
|-
  +
|Muddy Water
| style="text-align:center;"|Counter
 
  +
|[[File:Water.png|left]]
  +
|Special
  +
|90
  +
|85
  +
|10
 
|-
 
|-
  +
|'''Water Spout'''
| style="text-align:center;"|Crunch
 
  +
|[[File:Water.png|left]]
  +
|Special
  +
|150
  +
|100
  +
|5
  +
|}
  +
===By Move Tutor===
  +
{| class="article-table"
  +
!Move
  +
!Type
  +
!Cat.
  +
!Pwr.
  +
!Acc.
  +
!PP
  +
|-
  +
|Swords Dance
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|20
 
|-
 
|-
  +
|Body Slam
| style="text-align:center;"|Dragon Pulse
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
|85
  +
|100
  +
|15
 
|-
 
|-
  +
|Double-Edge
| style="text-align:center;"|'''Flare Blitz'''
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
|120
  +
|100
  +
|15
 
|}
 
|}

Latest revision as of 12:22, 26 September 2019

Previous: List of Fakemon Next:
Pyrolisk List of new moves Fispear
Arctyke
Baby Whale Pokémon
Baby Whale Pokémon
Basic Info
Type Water
Abilities Torrent
Evolves From None
Evolves Into Fispear
Additional Info
Held Items None
Egg Groups Field

Water 2

Hatching Time ~5355 steps
Catch Rate 45
Gender Ratio 87.5% male
Height 0.5 m
Weight 8 kg
Leveling Rate Medium-Slow
Base XP Yield 66
EV Yields +1 HP
Pokédex Color Blue

Arctyke is a Water-type Pokémon. It evolves into Fispear starting at level 16, which evolves into Narwinter starting at level 36.

It is one of the three starters given by Prof. Oak, the others being Fungcub and Serpyre.

Pokédex entry

They prefer icy cold water. They use their horn to poke breathing holes in the surface ice.

Base stats

Base stats arctyke

Base Stat Total: 314

Game locations

  • Given by Prof. Oak as a starter.
  • Birth Island (Grass)

Type effectiveness

Bold indicates either a 4x weakness or a 4x resistance, depending on the column.

Damaged normally by: Weak to: Immune to: Resistant to:

Normal

Fighting

Flying

Poison

Ground

Rock

Bug

Ghost

Psychic

Dragon

Dark

Fairy

Cosmic

Digital

Grass

Electric

None

Steel

Fire

Water

Ice

Learnset

  • Bold indicates a move that will receive STAB when used by Arctyke.
  • Italic indicates a move that will receive STAB when used by an evolution of Arctyke.

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Tackle
Normal
Physical 50 100 35
1 Growl
Normal
Status - 100 40
6 Bubble
Water
Special 30 100 30
9 Water Gun
Water
Special 40 100 25
12 Fury Attack
Normal
Physical 15 85 20
16 Aqua Jet
Water
Physical 40 100 30
19 Headbutt
Normal
Physical 70 100 15
24 Water Sport
Water
Status - 100 15
28 Aqua Tail
Water
Physical 90 90 10
32 Icicle Spear
Ice
Physical 25 100 30
36 Agility
Psychic
Status - - 30
39 Hydro Pump
Water
Special 110 80 5
42 Swords Dance
Normal
Status - - 20
44 Icicle Crash
Ice
Physical 85 90 10

By TM/HM

TM/HM Move Type Cat. Pwr. Acc. PP
TM03 Water Pulse
Water
Special 60 100 20
TM06 Toxic
Poison
Status - 90 10
TM07 Hail
Ice
Status - - 10
TM08 Bulk Up
Fighting
Status - - 20
TM10 Hidden Power
Normal
Special - 100 15
TM13 Ice Beam
Ice
Special 90 100 10
TM14 Blizzard
Ice
Special 110 70 5
TM17 Protect
Normal
Status - - 10
TM18 Rain Dance
Water
Status - - 5
TM20 Safeguard
Normal
Status - - 25
TM21 Frustration
Normal
Physical - 100 20
TM23 Iron Tail
Steel
Physical 100 75 15
TM27 Return
Normal
Physical - 100 20
TM42 Facade
Normal
Physical 70 100 20
TM44 Rest
Psychic
Status - - 10
TM49 Hyper Voice
Normal
Special 90 100 10
HM01 Razor Chop
Bug
Physical 40 100 30
HM03 Surf
Water
Special 90 100 15
HM07 Waterfall
Water
Physical 80 100 15
HM08 Dive
Water
Physical 45 100 10

By breeding

Move Type Cat. Pwr. Acc. PP
Haze
Ice
Status - - 30
Mist
Ice
Status - - 30
Foresight
Normal
Status - 100 40
Flail
Normal
Physical - 100 15
Refresh
Normal
Status - 100 20
Mud Sport
Ground
Status - 100 15
Yawn
Normal
Status - 100 10
Aqua Jet
Water
Special 40 100 30
Brine
Water
Special 65 100 10
Fake Out
Normal
Physical 40 100 10
Mirror Coat
Psychic
Special - 100 20
Muddy Water
Water
Special 90 85 10
Water Spout
Water
Special 150 100 5

By Move Tutor

Move Type Cat. Pwr. Acc. PP
Swords Dance
Normal
Status - - 20
Body Slam
Normal
Physical 85 100 15
Double-Edge
Normal
Physical 120 100 15