Fakemon FireRed Wikia
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{{Ep-nav|prev = [[Bathomy]]|next = [[Zolten]]}}{{Infobox|title = Chinbi|image = Chinbi_LARGE.png|imagecaption = Flame Pokémon|type = [[Image:FireGhost.png]]|abilities = Levitate|evolves from = None|evolves into = [[Zolten]]|held items = Charcoal|egg groups = Chaos|hatching time = ~5355 steps|catch rate = 190|gender ratio = 50% male|height = 0.5 m|weight = 0.1 kg|XP at lv. 100 = 1,059,860|base xp yield = 95|EV yields = +1 Sp. Attack|pokedex color = Yellow|Leveling Rate = Medium-Slow}}
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{{Ep-nav|prev = [[Starchaton]]|next = [[Zolten]]}}{{Infobox|title = Chinbi|image = Chinbi_LARGE.png|imagecaption = Flame Pokémon|type = [[Image:FireGhost.png]]|abilities = Levitate|evolves from = None|evolves into = [[Zolten]]|held items = Charcoal|egg groups = Chaos|hatching time = ~5355 steps|catch rate = 190|gender ratio = 50% male|height = 0.5 m|weight = 0.1 kg|XP at lv. 100 = 1,059,860|base xp yield = 95|EV yields = +1 Sp. Attack|pokedex color = Yellow|Leveling Rate = Medium-Slow}}
 
Chinbi is a dual-type Fire/Ghost Pokémon. It evolves into [[Zolten]] starting at level 40, which evolves into [[Molorch]] when exposed to a Fire Stone.
 
Chinbi is a dual-type Fire/Ghost Pokémon. It evolves into [[Zolten]] starting at level 40, which evolves into [[Molorch]] when exposed to a Fire Stone.
   

Revision as of 15:25, 31 July 2017

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Starchaton List of new moves Zolten
Chinbi
Flame Pokémon
Flame Pokémon
Basic Info
Type FireGhost
Abilities Levitate
Evolves From None
Evolves Into Zolten
Additional Info
Held Items Charcoal
Egg Groups Chaos
Hatching Time ~5355 steps
Catch Rate 190
Gender Ratio 50% male
Height 0.5 m
Weight 0.1 kg
Leveling Rate Medium-Slow
Base XP Yield 95
EV Yields +1 Sp. Attack
Pokédex Color Yellow

Chinbi is a dual-type Fire/Ghost Pokémon. It evolves into Zolten starting at level 40, which evolves into Molorch when exposed to a Fire Stone.

Pokédex entry

When they possess a flame, all warmth disappears. Their flames are freezing cold.

Base stats

Base stats chinbi

Base Stat Total: 315

Game locations

  • Pokémon Mansion.

Type effectiveness

Bold indicates either a 4x weakness or a 4x resistance, depending on the column.

Damaged normally by: Weak to: Immune to: Resistant to:

Flying

Electric

Psychic

Dragon

Digital

Rock

Ghost

Water

Dark

Cosmic

Normal

Fighting

Ground

Poison

Bug

Steel

Fire

Grass

Ice

Fairy

Learnset

  • Bold indicates a move that will receive STAB when used by Chinbi.
  • Italic indicates a move that will receive STAB when used by an evolution of Chinbi.
Moves by leveling up
Level Move
1 Ember
5 Smokescreen
7 Will-O-Wisp
11 Spite
14 Astonish
18 Hex
21 Fire Spin
24 Sunny Day
29 Confuse Ray
32 Flame Burst
38 Disable
44 Shadow Sneak
48 Shadow Ball
50 Flamethrower
55 Fire Blast
Moves by TM/HM
TM/HM Move
TM04 Calm Mind
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM12 Taunt
TM17 Protect
TM21 Frustration
TM22 Solarbeam
TM27 Return
TM30 Shadow Ball
TM32 Dark Pulse
TM35 Flamethrower
TM36 Sludge Bomb
TM38 Fire Blast
TM40 Aerial Ace
TM42 Facade
TM43 Nasty Plot
TM50 Overheat
Moves by breeding
Move
Astonish
Grudge
Disable
Scary Face
Smog
Clear Smog
Heat Wave
Poison
Scald