Fakemon FireRed Wikia
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{{Ep-nav|prev = [[Griant]]|next = [[Centipion]]}}{{Infobox|title = Scurrow|image = Scurrow_LARGE.png|imagecaption = Scorpion Pokémon|type = [[Image:GroundBug.png]]|abilities = Dry Skin
+
{{Ep-nav|prev = [[Griant]]|next = [[Centipion]]}}
  +
{{Infobox|title = Scurrow|image = Scurrow_LARGE.png|imagecaption = Scorpion Pokémon|type = [[Image:GroundBug.png]]|abilities = Dry Skin
 
Sand Rush|evolves from = None|evolves into = [[Centipion]]|held items = Soft Sand|egg groups = Bug
 
Sand Rush|evolves from = None|evolves into = [[Centipion]]|held items = Soft Sand|egg groups = Bug
 
Water 3|hatching time = ~4080 steps|catch rate = 245|gender ratio = 50% male|height = 0.4 m|weight = 5 kg|XP at lv. 100 = 1,059,860|base xp yield = 96|EV yields = +1 Defense|pokedex color = Brown|Leveling Rate = Medium-Fast}}
 
Water 3|hatching time = ~4080 steps|catch rate = 245|gender ratio = 50% male|height = 0.4 m|weight = 5 kg|XP at lv. 100 = 1,059,860|base xp yield = 96|EV yields = +1 Defense|pokedex color = Brown|Leveling Rate = Medium-Fast}}
Scurrow is a dual-type Ground/Bug Pokémon. It evolves into [[Centipion]] starting at level 30.
+
Scurrow is a dual-type [[Ground (Type)|Ground]]/[[Bug (Type)|Bug]] Pokémon. It evolves into [[Centipion]] starting at level 30.
   
 
==Pokédex entry==
 
==Pokédex entry==
Line 14: Line 15:
 
==Game locations==
 
==Game locations==
 
*Mt. Moon.
 
*Mt. Moon.
  +
*Rock Tunnel.
   
 
== Type effectiveness ==
 
== Type effectiveness ==
  +
'''Bold'''<span style="font-weight:normal;"> indicates either a 4x weakness or a 4x resistance, depending on the column.</span>
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="height: 40px; width: 500px; margin: 0px auto;"
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="height: 40px; width: 500px; margin: 0px auto;"
 
|-
 
|-
Line 43: Line 46:
   
 
Fairy
 
Fairy
  +
  +
Cosmic
  +
  +
Digital
 
|
 
|
 
Flying
 
Flying
Line 63: Line 70:
 
*'''Bold''' indicates a move that will receive STAB when used by Scurrow.
 
*'''Bold''' indicates a move that will receive STAB when used by Scurrow.
 
*''Italic'' indicates a move that will receive STAB when used by an evolution of Scurrow.
 
*''Italic'' indicates a move that will receive STAB when used by an evolution of Scurrow.
  +
===By leveling up===
 
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="float: left; width: 200px;"
+
{| class="article-table"
  +
!Level
|+Moves by leveling up
 
  +
!Move
|-
 
  +
!Type
! scope="col" style="text-align:center;"|Level
 
  +
!Cat.
! scope="col" style="text-align:center;"|Move
 
  +
!Pwr.
  +
!Acc.
  +
!PP
 
|-
 
|-
 
|1
 
|1
| style="text-align:center;"|Defense Curl
+
|Defense Curl
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|40
 
|-
 
|-
 
|5
 
|5
| style="text-align:center;"|'''Leech Life'''
+
|'''Leech Life'''
  +
|[[File:Bug.png|left]]
  +
|Physical
  +
|20
  +
|100
  +
|15
 
|-
 
|-
 
|7
 
|7
| style="text-align:center;"|Poison Sting
+
|Poison Sting
  +
|[[File:Poison.png|left]]
  +
|Physical
  +
|15
  +
|100
  +
|35
 
|-
 
|-
 
|10
 
|10
| style="text-align:center;"|Rollout
+
|Rollout
  +
|[[File:Rock.png|left]]
  +
|Physical
  +
|30
  +
|90
  +
|20
 
|-
 
|-
 
|16
 
|16
| style="text-align:center;"|'''Bug Bite'''
+
|'''Bug Bite'''
  +
|[[File:Bug.png|left]]
  +
|Physical
  +
|60
  +
|100
  +
|20
 
|-
 
|-
 
|20
 
|20
  +
|Peck
| style="text-align:center;"|Peck
 
  +
|[[File:Flying.png|left]]
  +
|Physical
  +
|35
  +
|100
  +
|35
 
|-
 
|-
 
|24
 
|24
| style="text-align:center;"|Rototiller
+
|Rototiller
  +
|[[File:Ground.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|10
 
|-
 
|-
 
|29
 
|29
| style="text-align:center;"|'''Dig'''
+
|'''Dig'''
  +
|[[File:Ground.png|left]]
  +
|Physical
  +
|80
  +
|100
  +
|10
 
|-
 
|-
 
|34
 
|34
  +
|Bite
| style="text-align:center;"|Bite
 
  +
|[[File:Dark.png|left]]
  +
|Physical
  +
|60
  +
|100
  +
|25
 
|-
 
|-
 
|38
 
|38
  +
|Spikes
| style="text-align:center;"|Spikes
 
  +
|[[File:Ground.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|20
 
|-
 
|-
 
|40
 
|40
| style="text-align:center;"|'''Pin Missile'''
+
|'''Pin Missile'''
  +
|[[File:Bug.png|left]]
  +
|Physical
  +
|25
  +
|95
  +
|20
 
|-
 
|-
 
|42
 
|42
| style="text-align:center;"|Spike Cannon
+
|Spike Cannon
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
|20
  +
|100
  +
|15
 
|-
 
|-
 
|45
 
|45
| style="text-align:center;"|'''Drill Run'''
+
|'''Drill Run'''
  +
|[[File:Ground.png|left]]
  +
|Physical
  +
|80
  +
|100
  +
|10
 
|-
 
|-
 
|48
 
|48
  +
|Crunch
| style="text-align:center;"|Crunch
 
  +
|[[File:Dark.png|left]]
  +
|Physical
  +
|80
  +
|100
  +
|15
 
|-
 
|-
 
|51
 
|51
| style="text-align:center;"|Poison Jab
+
|Poison Jab
  +
|[[File:Poison.png|left]]
  +
|Physical
  +
|80
  +
|100
  +
|20
 
|-
 
|-
 
|56
 
|56
| style="text-align:center;"|Drill Peck
+
|Drill Peck
  +
|[[File:Flying.png|left]]
  +
|Physical
  +
|80
  +
|100
  +
|20
 
|-
 
|-
 
|60
 
|60
| style="text-align:center;"|'''X-Scissor'''
+
|'''X-Scissor'''
  +
|[[File:Bug.png|left]]
  +
|Physical
  +
|80
  +
|100
  +
|15
 
|}
 
|}
  +
===By TM/HM===
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="float: left; width: 200px;"
 
  +
{| class="article-table"
|+Moves by TM/HM
 
  +
!TM/HM
|-
 
  +
!Move
! scope="col" style="text-align:center;"|TM/HM
 
  +
!Type
! scope="col" style="text-align:center;"|Move
 
  +
!Cat.
  +
!Pwr.
  +
!Acc.
  +
!PP
 
|-
 
|-
 
|TM05
 
|TM05
| style="text-align:center;" |'''U-Turn'''
+
|'''U-turn'''
  +
|[[File:Bug.png|left]]
  +
|Physical
  +
|70
  +
|100
  +
|20
 
|-
 
|-
 
|TM06
 
|TM06
  +
|Toxic
| style="text-align:center;" |Toxic
 
  +
|[[File:Poison.png|left]]
  +
|Status
  +
| -
  +
|90
  +
|10
 
|-
 
|-
 
|TM08
 
|TM08
| style="text-align:center;" |Bulk Up
+
|Bulk Up
  +
|[[File:Fighting.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|20
 
|-
 
|-
 
|TM09
 
|TM09
| style="text-align:center;" |Bullet Seed
+
|Bullet Seed
  +
|[[File:Grass.png|left]]
  +
|Physical
  +
|25
  +
|100
  +
|30
 
|-
 
|-
 
|TM10
 
|TM10
| style="text-align:center;" |Hidden Power
+
|Hidden Power
  +
|[[File:Normal.png|left]]
  +
|Special
  +
| -
  +
|100
  +
|15
 
|-
 
|-
 
|TM11
 
|TM11
| style="text-align:center;" |Sunny Day
+
|Sunny Day
  +
|[[File:Fire.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|5
 
|-
 
|-
 
|TM12
 
|TM12
  +
|Taunt
| style="text-align:center;" |Taunt
 
  +
|[[File:Dark.png|left]]
  +
|Status
  +
| -
  +
|100
  +
|20
 
|-
 
|-
 
|TM17
 
|TM17
| style="text-align:center;" |Protect
+
|Protect
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|10
 
|-
 
|-
 
|TM18
 
|TM18
| style="text-align:center;" |Rain Dance
+
|Rain Dance
  +
|[[File:Water.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|5
 
|-
 
|-
 
|TM19
 
|TM19
| style="text-align:center;" |Giga Drain
+
|Giga Drain
  +
|[[File:Grass.png|left]]
  +
|Special
  +
|75
  +
|100
  +
|10
 
|-
 
|-
  +
|<span style="font-weight:normal;">TM</span>20
|TM20
 
| style="text-align:center;" |Safeguard
+
|Safeguard
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|25
 
|-
 
|-
 
|TM21
 
|TM21
| style="text-align:center;" |Frustration
+
|Frustration
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
| -
  +
|100
  +
|20
 
|-
 
|-
 
|TM22
 
|TM22
| style="text-align:center;" |Solarbeam
+
|Solarbeam
  +
|[[File:Grass.png|left]]
  +
|Special
  +
|120
  +
|100
  +
|10
 
|-
 
|-
 
|TM23
 
|TM23
| style="text-align:center;" |Iron Tail
+
|Iron Tail
  +
|[[File:Steel.png|left]]
  +
|Physical
  +
|100
  +
|75
  +
|15
 
|-
 
|-
 
|TM26
 
|TM26
| style="text-align:center;" |'''Earthquake'''
+
|'''Earthquake'''
  +
|[[File:Ground.png|left]]
  +
|Physical
  +
|100
  +
|100
  +
|10
 
|-
 
|-
 
|TM27
 
|TM27
  +
|Return
| style="text-align:center;" |Return
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
| -
  +
|100
  +
|20
 
|-
 
|-
 
|TM28
 
|TM28
| style="text-align:center;" |'''Dig'''
+
|'''Dig'''
  +
|[[File:Ground.png|left]]
  +
|Physical
  +
|80
  +
|100
  +
|10
 
|-
 
|-
 
|TM36
 
|TM36
| style="text-align:center;" |Sludge Bomb
+
|Sludge Bomb
  +
|[[File:Poison.png|left]]
  +
|Special
  +
|90
  +
|100
  +
|10
 
|-
 
|-
 
|TM37
 
|TM37
| style="text-align:center;" |Sandstorm
+
|Sandstorm
  +
|[[File:Rock.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|10
 
|-
 
|-
 
|TM39
 
|TM39
| style="text-align:center;" |Rock Tomb
+
|Rock Tomb
  +
|[[File:Rock.png|left]]
  +
|Physical
  +
|60
  +
|95
  +
|15
 
|-
 
|-
 
|TM40
 
|TM40
| style="text-align:center;" |Aerial Ace
+
|Aerial Ace
  +
|[[File:Flying.png|left]]
  +
|Physical
  +
|60
  +
| -
  +
|20
 
|-
 
|-
 
|TM41
 
|TM41
| style="text-align:center;" |Stone Edge
+
|Stone Edge
  +
|[[File:Rock.png|left]]
  +
|Physical
  +
|100
  +
|80
  +
|5
 
|-
 
|-
 
|TM42
 
|TM42
  +
|Facade
| style="text-align:center;" |Facade
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
|70
  +
|100
  +
|20
 
|-
 
|-
 
|TM44
 
|TM44
  +
|Rest
| style="text-align:center;" |Rest
 
  +
|[[File:Psychic.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|10
 
|-
 
|-
 
|HM01
 
|HM01
| style="text-align:center;" |'''Razor Chop'''
+
|'''Razor Chop'''
  +
|[[File:Bug.png|left]]
  +
|Physical
  +
|40
  +
|100
  +
|30
 
|}
 
|}
  +
===By breeding===
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="float: left; width: 200px;"
 
  +
{| class="article-table"
|+Moves by breeding
 
  +
!Move
 
  +
!Type
  +
!Cat.
  +
!Pwr.
  +
!Acc.
  +
!PP
 
|-
 
|-
  +
|Flail
! scope="col" style="text-align:center;"|Move
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
| -
  +
|100
  +
|15
 
|-
 
|-
  +
|Rapid Spin
| style="text-align:center;"|Flail
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
|20
  +
|100
  +
|40
 
|-
 
|-
  +
|Rock Slide
| style="text-align:center;"|Rapid Spin
 
  +
|[[File:Rock.png|left]]
  +
|Physical
  +
|75
  +
|90
  +
|10
 
|-
 
|-
  +
|Swords Dance
| style="text-align:center;"|Rock Slide
 
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|20
 
|-
 
|-
  +
|Endure
| style="text-align:center;"|Swords Dance
 
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|10
 
|-
 
|-
  +
|'''Mud Shot'''
| style="text-align:center;"|Endure
 
  +
|[[File:Ground.png|left]]
  +
|Special
  +
|55
  +
|95
  +
|15
 
|-
 
|-
  +
|Night Slash
| style="text-align:center;"|'''Mud Shot'''
 
  +
|[[File:Dark.png|left]]
  +
|Physical
  +
|70
  +
|100
  +
|20
 
|-
 
|-
  +
|Rock Climb
| style="text-align:center;"|Night Slash
 
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
|90
  +
|85
  +
|20
 
|-
 
|-
  +
|Stealth Rock
| style="text-align:center;"|Rock Climb
 
  +
|[[File:Rock.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|20
 
|-
 
|-
  +
|Rototiller
| style="text-align:center;"|Stealth Rock
 
  +
|[[File:Ground.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|10
  +
|}
  +
===By Move Tutor===
  +
{| class="article-table"
  +
!Move
  +
!Type
  +
!Cat.
  +
!Pwr.
  +
!Acc.
  +
!PP
 
|-
 
|-
  +
|Swords Dance
| style="text-align:center;"|Rototiller
 
  +
|[[File:Normal.png|left]]
  +
|Status
  +
| -
  +
| -
  +
|20
  +
|-
  +
|Double-Edge
  +
|[[File:Normal.png|left]]
  +
|Physical
  +
|120
  +
|100
  +
|15
  +
|-
  +
|Rock Slide
  +
|[[File:Rock.png|left]]
  +
|Physical
  +
|75
  +
|90
  +
|10
 
|}
 
|}

Latest revision as of 13:13, 26 September 2019

Previous: List of Fakemon Next:
Griant List of new moves Centipion
Scurrow
Scorpion Pokémon
Scorpion Pokémon
Basic Info
Type GroundBug
Abilities Dry Skin

Sand Rush

Evolves From None
Evolves Into Centipion
Additional Info
Held Items Soft Sand
Egg Groups Bug

Water 3

Hatching Time ~4080 steps
Catch Rate 245
Gender Ratio 50% male
Height 0.4 m
Weight 5 kg
Leveling Rate Medium-Fast
Base XP Yield 96
EV Yields +1 Defense
Pokédex Color Brown

Scurrow is a dual-type Ground/Bug Pokémon. It evolves into Centipion starting at level 30.

Pokédex entry

They make their nests in a net of underground tunnels, where they live in large numbers.

Base stats

Base stats scurrow

Base Stat Total: 315

Game locations

  • Mt. Moon.
  • Rock Tunnel.

Type effectiveness

Bold indicates either a 4x weakness or a 4x resistance, depending on the column.

Damaged normally by: Weak to: Immune to: Resistant to:

Normal

Rock

Bug

Ghost

Steel

Grass

Psychic

Dragon

Dark

Fairy

Cosmic

Digital

Flying

Fire

Water

Ice

Electric

Fighting

Poison

Ground

Learnset

  • Bold indicates a move that will receive STAB when used by Scurrow.
  • Italic indicates a move that will receive STAB when used by an evolution of Scurrow.

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Defense Curl
Normal
Status - - 40
5 Leech Life
Bug
Physical 20 100 15
7 Poison Sting
Poison
Physical 15 100 35
10 Rollout
Rock
Physical 30 90 20
16 Bug Bite
Bug
Physical 60 100 20
20 Peck
Flying
Physical 35 100 35
24 Rototiller
Ground
Status - - 10
29 Dig
Ground
Physical 80 100 10
34 Bite
Dark
Physical 60 100 25
38 Spikes
Ground
Status - - 20
40 Pin Missile
Bug
Physical 25 95 20
42 Spike Cannon
Normal
Physical 20 100 15
45 Drill Run
Ground
Physical 80 100 10
48 Crunch
Dark
Physical 80 100 15
51 Poison Jab
Poison
Physical 80 100 20
56 Drill Peck
Flying
Physical 80 100 20
60 X-Scissor
Bug
Physical 80 100 15

By TM/HM

TM/HM Move Type Cat. Pwr. Acc. PP
TM05 U-turn
Bug
Physical 70 100 20
TM06 Toxic
Poison
Status - 90 10
TM08 Bulk Up
Fighting
Status - - 20
TM09 Bullet Seed
Grass
Physical 25 100 30
TM10 Hidden Power
Normal
Special - 100 15
TM11 Sunny Day
Fire
Status - - 5
TM12 Taunt
Dark
Status - 100 20
TM17 Protect
Normal
Status - - 10
TM18 Rain Dance
Water
Status - - 5
TM19 Giga Drain
Grass
Special 75 100 10
TM20 Safeguard
Normal
Status - - 25
TM21 Frustration
Normal
Physical - 100 20
TM22 Solarbeam
Grass
Special 120 100 10
TM23 Iron Tail
Steel
Physical 100 75 15
TM26 Earthquake
Ground
Physical 100 100 10
TM27 Return
Normal
Physical - 100 20
TM28 Dig
Ground
Physical 80 100 10
TM36 Sludge Bomb
Poison
Special 90 100 10
TM37 Sandstorm
Rock
Status - - 10
TM39 Rock Tomb
Rock
Physical 60 95 15
TM40 Aerial Ace
Flying
Physical 60 - 20
TM41 Stone Edge
Rock
Physical 100 80 5
TM42 Facade
Normal
Physical 70 100 20
TM44 Rest
Psychic
Status - - 10
HM01 Razor Chop
Bug
Physical 40 100 30

By breeding

Move Type Cat. Pwr. Acc. PP
Flail
Normal
Physical - 100 15
Rapid Spin
Normal
Physical 20 100 40
Rock Slide
Rock
Physical 75 90 10
Swords Dance
Normal
Status - - 20
Endure
Normal
Status - - 10
Mud Shot
Ground
Special 55 95 15
Night Slash
Dark
Physical 70 100 20
Rock Climb
Normal
Physical 90 85 20
Stealth Rock
Rock
Status - - 20
Rototiller
Ground
Status - - 10

By Move Tutor

Move Type Cat. Pwr. Acc. PP
Swords Dance
Normal
Status - - 20
Double-Edge
Normal
Physical 120 100 15
Rock Slide
Rock
Physical 75 90 10