Fakemon FireRed Wikia
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Plant|hatching time = ~4080 steps|catch rate = 45|gender ratio = 50% male|height = 1.4 m|weight = 26.5 kg|XP at lv. 100 = 1,059,860|base xp yield = 209|EV yields = +1 Sp. Attack
 
Plant|hatching time = ~4080 steps|catch rate = 45|gender ratio = 50% male|height = 1.4 m|weight = 26.5 kg|XP at lv. 100 = 1,059,860|base xp yield = 209|EV yields = +1 Sp. Attack
 
+2 Sp. Defense|pokedex color = Green|Leveling Rate = Medium-Fast}}
 
+2 Sp. Defense|pokedex color = Green|Leveling Rate = Medium-Fast}}
Spiritch is a dual-type Grass/Electric Pokémon. It evolves from [[Ploomie]] when exposed to a Leaf Stone. It is the final form of [[Seedlet]].
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Spiritch is a dual-type [[Grass (Type)|Grass]]/[[Electric (Type)|Electric]] Pokémon. It evolves from [[Ploomie]] when exposed to a Leaf Stone. It is the final form of [[Seedlet]].
   
 
==Pokédex entry==
 
==Pokédex entry==

Latest revision as of 13:54, 26 September 2019

Previous: List of Fakemon Next:
Ploomie List of new moves Laborus
Spiritch
Rooted Pokémon
Rooted Pokémon
Basic Info
Type GrassElectric
Abilities Volt Absorb

Dry Skin

Evolves From Ploomie
Evolves Into None
Additional Info
Held Items Lum Berry
Egg Groups Fairy

Plant

Hatching Time ~4080 steps
Catch Rate 45
Gender Ratio 50% male
Height 1.4 m
Weight 26.5 kg
Leveling Rate Medium-Fast
Base XP Yield 209
EV Yields +1 Sp. Attack

+2 Sp. Defense

Pokédex Color Green

Spiritch is a dual-type Grass/Electric Pokémon. It evolves from Ploomie when exposed to a Leaf Stone. It is the final form of Seedlet.

Pokédex entry

Spiritch use interconnected networks of plant roots to transfer electric energy between them.

Base stats

Base stats spiritch

Base Stat Total: 530

Game locations

Type effectiveness

Bold indicates either a 4x weakness or a 4x resistance, depending on the column.

Damaged normally by: Weak to: Immune to: Resistant to:

Normal

Fighting

Flying

Ground

Rock

Ghost

Psychic

Dragon

Dark

Fairy

Poison

Bug

Fire

Ice

Cosmic

None

Steel

Water

Grass

Electric

Digital

Learnset

  • Bold indicates a move that will receive STAB when used by Spiritch.
  • Italic indicates a move that will receive STAB when used by an evolution of Spiritch.

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Ingrain
Grass
Status - 100 20
1 Rototiller
Ground
Status - - 10
1 Giga Drain
Grass
Special 75 100 10
1 Leech Seed
Grass
Status - 90 10
1 Thunder Wave
Electric
Status - 100 20
1 Energy Ball
Grass
Special 90 100 10
1 Power Gem
Rock
Special 80 100 20
1 Thunderbolt
Electric
Special 90 100 15
1 Earth Power
Ground
Special 90 100 10

By TM/HM

TM/HM Move Type Cat. Pwr. Acc. PP
TM04 Calm Mind
Psychic
Status - - 20
TM05 U-turn
Bug
Physical 70 100 20
TM06 Toxic
Poison
Status - 90 10
TM09 Bullet Seed
Grass
Physical 25 100 30
TM10 Hidden Power
Normal
Special - 100 15
TM11 Sunny Day
Fire
Status - - 5
TM15 Hyper Beam
Normal
Special 150 90 5
TM17 Protect
Normal
Status - - 10
TM19 Giga Drain
Grass
Special 75 100 10
TM20 Safeguard
Normal
Status - - 25
TM21 Frustration
Normal
Physical - 100 20
TM22 Solarbeam
Grass
Special 120 100 10
TM23 Iron Tail
Steel
Physical 100 75 15
TM24 Thunderbolt
Electric
Special 90 100 15
TM25 Thunder
Electric
Special 110 70 10
TM27 Return
Normal
Physical - 100 20
TM34 Shock Wave
Electric
Special 60 - 20
TM40 Aerial Ace
Flying
Physical 60 - 20
TM42 Facade
Normal
Physical 70 100 20
TM44 Rest
Psychic
Status - - 10
TM47 Flash Cannon
Steel
Special 80 100 10
TM48 Focus Blast
Fighting
Special 120 70 5
HM05 Blitz
Digital
Special 80 100 15

By breeding

Move Type Cat. Pwr. Acc. PP
Ancientpower
Rock
Special 60 100 5
Nature Power
Normal
Status - - 20
Grasswhistle
Grass
Status - 55 15
Aromatherapy
Grass
Status - - 5
Heal Pulse
Psychic
Special - - 10
Leaf Storm
Grass
Special 130 90 5
Refresh
Normal
Status - 100 20
Tail Glow
Bug
Status - - 20
Agility
Psychic
Status - - 30
Minimize
Normal
Status - - 10
Assist
Normal
Status - 100 20
Recycle
Normal
Status - 100 10
Charge Beam
Electric
Special 50 90 10

By Move Tutor

Move Type Cat. Pwr. Acc. PP
Mega Punch
Normal
Physical 80 85 20
Mega Kick
Normal
Physical 120 75 5
Body Slam
Normal
Physical 85 100 15
Double-Edge
Normal
Physical 120 100 15
Mimic
Normal
Status - 100 10
Thunder Wave
Electric
Status - 100 20
Substitute
Normal
Status - - 10